1980s Australian and New Zealand Videogames

Hoards of the Deep Realm

Hoards of the Deep Realm

In “Hoards of the Deep Realm”, you are the hero who must retrieve stolen treasures hoarded in the underground caverns of the Deep Realm. During play, you must dodge and out-manoeuvre the fiery wraiths that guard these treasures

Jewels of Sancara Island

Jewels of Sancara Island

Matthew Hall‘s Microbee adventure game the “Jewels of Sancara Island” had survived the last thirty or so years as a Turbo Pascal listing has been resurrected by Alan Laughton from the Microbee Software Preservation Project. Hall was 12 years old when he wrote “Jewels of Sancara Island” at a school computer course. He used as his guide the book “Creating Adventures on your Commodore 64”. He explains “it was an adventure game, following the standard themes of the time. You wash up on a mysterious island. You have to find the jewels of Sancara Island and escape!”.

Laser Hawk

Laser Hawk

“Laser Hawk” is a “Scramble” clone. It was inspired by “Tail of Beta Lyrae”. The game has 5 stages, and at the end of each stage a command center must be destroyed (earning an extra helicopter). These are the headquarters of rival computer companies of the time, namely Apple, Amstrad, BBC, Commodore and Spectrum.

Melbourne Draw

Melbourne Draw

“Melbourne Draw” is one of a couple of graphics toolkits that were created for the ZX Spectrum in the early 1980s. It was launched to widespread publicity, with “Crash” magazine saying that ‘”Melbourne Draw” stands out clearly as a professional tool”.

Moonbase Alpha

Moonbase Alpha

“Moonbase Alpha” is a graphic adventure game with speech samples. It is one of only two sc-3000 titles to feature digitised speech.

Necromancer 2

Necromancer 2

“Necromancer 2” is an isometric arcade adventure. It is a clone of Ultimate’s classic 3D games, such as “Knightlore”. The game runs on C64 and also runs on a Vic 20. It was, during its day, an advanced amateur game, being an isometric 3D game.

QB

QB

The goal of the game is simple: you slide blocks into a pattern, as shown in the upper right-hand corner of the screen. You can only move the blocks you are standing on, and you can only jump onto other blocks that you are directly next to. Fruit will appear as bonuses, and monsters will try to kill you or slide the blocks around, slowing your progress.

One Day Cricket

One Day Cricket

“One Day Cricket” is a game for 2 to 22 players It is a sports simulation game, with New Zealand versing Australia in One Day International Cricket. The game has the Australian and New Zealand teams built in, or if you choose, you can make your own teams up.

Penetrator

Penetrator

The tastefully named “Penetrator” was one of Beam Software’s earliest games. Designed for the ZX Spectrum by Philip Mitchell and Veronika Megler the game is a clone of Konami’s popular 1981 arcade game “Scramble”. A sideways scrolling shooter “Penetrator” recreates “Scramble”’s challenges of flying and shooting…

Pieces of Eight

Pieces of Eight

“Pieces of Eight” is designed as an individual or small-group manageable, language-based, educational courseware package. The program, when operating with a small group, promotes dynamic, collaborative interaction and co-operation. Using the software makes students apply a broad range of problem-solving techniques and logical-thinking skills.

Raft-Away River

Raft-Away River

“Raft-Away River” is an adventure simulation game for two to six players. It is designed to encourage the social skills of effective communication, co-operative behaviour, and problem solving as a group. It also stimulates reading, comprehension and the interpretation of pictorial information.

Reach for the Stars: The Conquest of the Galaxy

Reach for the Stars: The Conquest of the Galaxy

“Reach for the Stars: The Conquest of the Galaxy” is a turn-based, strategy / war simulation game. It is regarded as one of the first and best 4X (eXplore, eXpand, eXploit, eXterminate) games. The game was created and distributed by SSG Strategic Studies Group Pty Ltd.

Rock’n Wrestle

Rock’n Wrestle

“Rock’n Wrestle” (known as “Bop’n Wrestle” in the US) was one of the first games to have 3D movement  through space. The game allowed for single or dual player modes, using the joystick or the keyboard supporting twenty-four wrestling manoeuvres.

Samurai Warrior: The Battles of Usagi Yojimbo

Samurai Warrior: The Battles of Usagi Yojimbo

Samurai Warrior: The Battles of Usagi Yojimbo”, is based on a successful comic book by Stan Sakai. The hero is an anthropomorphic rabbit named Miyamoto Usagi, living in seventeenth-century Japan. Usagi is a masterless samurai (a ronin), who wanders the land, occasionally taking up work as a bodyguard.

Sherlock

Sherlock

“Sherlock” is a 1984 text adventure developed by Philip Mitchell and Beam Software. It was published by Melbourne House. The game is based on the famous Sir Arthur Conan Doyle books featuring the super sleuth Sherlock Holmes, fiction’s most famous detective. You take the role of Holmes, assisted by Dr. Watson.

ShootOut

ShootOut

“ShootOut” is an arcade-style, shoot’em up game. You have to shoot the baddies as they appear from the buildings of the western town. Be careful not to miss, as you will shoot up the town.

Sir Roderick’s Quest

Sir Roderick’s Quest

“Sir Roderick’s Quest” is a graphic adventure. It has been compared to similar games such as “Sceptre of Baghdad”, “Spellbound” and “Stormbringer”. You have to guide Sir Roderick through the castle, collecting the seven golden objects and returning them to the throne room.

Sirius 7

Sirius 7

“Sirius 7” is a horizontally-scrolling shoot ’em up game.

Sail the Endeavour

Sail the Endeavour

“Sail the Endeavour” is an educational maths game that mixes in some geography as well, as you sail the “Endeavour” using angles, map scales, etc

Smurfs

Smurfs

“Smurfs” is a platform game in which you use the joystick in Port 2, with fire to jump over prickles, avoid eggs, and to reach Smurfette at the end level. There are three stages – horizontally scrolling, vertically scrolling, and a flick-screen stage. The gameplay is quite a difficult challenge.

Sorceror’s Apprentice

Sorceror’s Apprentice

In “Sorcerer’s Apprentice”, you play the part of an old man who is blessed with the King’s magic powers. The reason for this is that the King wants you to free the land from the forces of darkness.

Splat

Splat

“Splat” is a “Frogger” clone.

The Dark Heart Of Uukrul

The Dark Heart Of Uukrul

“The Dark Heart of Uukrul” is a first-person perspective, turned-based role-playing game (RPG), where you take control of a party of four specifically-classed adventurers: a fighter, a paladin, a priest, and a magician.

The Hobbit

The Hobbit

“The Hobbit” was one of the first major games produced in Australia, and is considered a classic text adventure. In 1985, it was voted number 1 in Sinclair User’s ‘Top 50 Spectrum Software Classics’.

The Way of the Exploding Fist

The Way of the Exploding Fist

“The Way of the Exploding Fist” was one of Beam Software’s best-selling games, and reached number one in Europe. It was one of the first ‘beat-‘em-up’ games for the home computer and the first multi-move beat em up. Jordan Mechner’s “Karateka”(1984) which came out just before “The Way of the Exploding Fist” was basically punch and kick. The game offered an unprecedented  sixteen karate moves, which allows for strategic game playing and complexity.

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