The original Shadowrun game design concept was developed by Gregg Barnett. It was very forward thinking according to Shadowrun map designer Justin Halliday but also rather technically infeasible. The games design document promised the feel of a 3D world. Halliday explains “It envisaged this beautiful isometric game on the SNES with forced perspective where you could move your character between foreground and background objects.” None of which had previously been done on the SNES.
Stargate for the SNES is a licenced videogame tie-in for the 1994 movie of the same name starring Kurt Russel and James Spader. The game is a 2D action side-scrolling platformer where the player controls Colonel Jack O’Neil (the action hero played by Kurt Russel in the film).
“It recreates cricket almost perfectly , whether that is good or bad depends if you like cricket or not. It’s an excellent sports sim but lacks any arcade style fun.” (“Super International Cricket Review”., Total! Magazine , Issue 43, July 95, pages 34-35).
This summary by UK games magazine Total! provides a sense of the challenge of making a cricket videogame.