Collector – Nick Hook -I think most collectors have their own nostalgic reasons for doing what they do, or at least that is how it starts. In my case, the Sega SC-3000 was my first computer. It was 1984 and I was 9 years when Mum and Dad brought it home for Christmas. I can still remember the excitement of seeing it plugged in and running for the first time on the little 12″ NEC colour TV they bought to go with it, and the thrill of listening to the Star Jacker theme music.
Collector Andrew Kerr _ I was an avid reader as a child and you could argue that my original game collection consisted of all the Choose Your Own Adventure and Fighting Fantasy books! My personal interest reached the next level when I was gifted a SEGA SC-3000 computer. I became addicted to learning as much as I could about the computers capabilities because I found I wanted to create games instead of just playing them and that became the driver behind me collecting computer games.
Michael Boyd was a teenager when he wrote his games for the Sega SC-3000. Between 1985 and 1987 he created games including “Burglar Bill”, “Burglar Bill II”, “Caverns of Karanor” and “Sir Roderick’s Quest”. Boyd worked alone to design his games, with no mentors or collaborators.
Poseidon Software was a New Zealand-based company that produced software for the Sega SC-3000. The company published the games of developers such as Stephen Coupe and Michael Boyd.