Duke Nukem on Game Boy Color is a side-scrolling platformer and shooter by Torus Games. During a television interview promoting his new book, hyper-macho hero Duke Nukem is abducted by a nefarious alien race called the Zorgonites. Carnage ensues as he fights to defeat their Emperor and make his way back to Earth across the game’s sixteen levels. An arsenal of shotguns, machine guns, flamethrowers, rocket launchers, tank vehicles, and more are used, honing in on the adrenaline and bloodshed that the series was known for. The game also featured a built-in battery pack that allowed players to save their progress at any point in the level. This was a novel feature when most Game Boy games only allowed saving at the end of a level. 

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Duke Nukem is a Game Boy Color port of the PC MS-DOS game Duke Nukem by Apogee Software from 1993. When announcing the port in a 1999 press release, marketing director of publisher GT Interactive, Tony Kee, declared that “Your Game Boy is about to become a man.” The Game Boy Color version was almost a different game, with significant changes made to the level, weapon, and enemy designs. The graphics and sprite detail were also simplified to meet the Game Boy Color hardware capabilities. While Game Boy ports were often less valued for this reason, Torus mostly received critical praise for their adaptions that successfully recaptured the game in the handheld format. 

 

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Duke Nukem II, Duke Nukem 2
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TORUS: Troy Stanios (Support Tester), Justin Muir (Music), Andrew McGinnes (Cutscene Text). GT INTERACTIVE: Peter A. Chiodo (Producer), Martin Currie (Product Manager), Mary Steer (Director of Product Development Services), Steve Knopf (QA Manager), Jeff Oviatt (Senior Test Lead), Jim Dunn (Test Lead), Darin Cottle, Adam Harris, Doug Price, Mara'D Smith (Testers), Leslie Mills (Director of Creative Services), Liz Fierro (Art/Trafficking Manager), Vic Merritt (Creative Director), Michael Marrs (Sr. Graphic Designer), Jill Pomper (Graphic Artist), Pete Witcher (Manual Writer/Editor), Mike Fassbinder (Manual Evangelist). GT INTERACTIVE EUROPE: Andrew Theoudoulou, Graham Axford (Quality Assurance), Neil McKenna, Alex Bush (Localisation). 3D REAMS ENTERTAINMENT: Steven Blackburn, George Broussard, Nathan Jackson, Scott Miller, Bryan Turner (Gameplay Tweaks), Lee Jackson (Gameboy Sounds).
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