Jeff Pritchard
This profile is yet to be completed. Contribute what you know and help to complete the Archive.
This profile is yet to be completed. Contribute what you know and help to complete the Archive.
John De Margheriti has been a significant contributor to the Australian games development industry both as a games developer and in fostering the local industry. He co-founded Micro Forté studios in 1985. Their first game “Arnies America’s Cup Challenge” or “The Official America’s Cup Sailing Simulation” was designed for the Commodore 64 and was distributed internationally by Electronic Arts.
Stephen Lewis was one of the four founders of Micro Forté in 1985 with John De Margheriti, Steve Wang and John Reidy. Lewis was originally the artist/programmer on the team when in 1985 they made their first game Arnies America’s Cup Challenge (1986) also known as the Official America’s Cup Sailing Simulation.
Micro Forté was founded in 1985 by university friends John De Margheriti, Steve Wang, Stephen Lewis, and John Reidy. The studio’s first title, “Official America’s Cup Sailing Simulation”, was developed for Australian entrepreneurs Armchair Entertainment and picked up by Electronic Arts…
Strategic Studies Group (SSG) was founded in New South Wales in 1982 by wargame specialists Roger Keating and Ian Trout. SSG was both a developer and a publisher. Their first game, “Reach for the Stars” (1983), is identified with launching the 4X genre of space games (eXplore, eXpand, eXploit, eXterminate).