
The Life and Times of an 80’s Game Programmer – Putting it all together
How does game development back in the early 80’s compare to game development today? For starters, the computers of that era were far less powerful and didn’t have anywhere near the graphics and audio capabilities of today’s power houses. My TRS-80 was monochrome and offered a graphic resolution of only 128 x 48 pixels and sound was generated by toggling the cassette output port on and off.